Early Ironman Quests OSRS: The Essential Order

Updated 23 January 2025 · 6 min read
Quick Answer

Prioritise unlocks over XP. Fairy rings, spirit trees, and Ardougne cloak should be your first targets. Then grab the big XP quests (Waterfall, Witch's House) to skip early combat training entirely.

Knowing which early ironman quests to prioritise in OSRS makes a huge difference to your account’s progression. They give massive XP at low levels, unlock essential content, and skip tedious early training. Get the order right and you’ll have fairy rings, spirit trees, and base 40s combat without grinding a single mob.

Philosophy: Unlocks First, XP Second

The best quests aren’t necessarily the ones with the most XP. Unlocks that save time forever beat one-time XP rewards.

Fairy rings alone save thousands of hours over an account’s lifetime. Spirit trees, Ardougne cloak, and graceful (via agility for quest requirements) compound that further. Get these first, then hoover up XP quests.

The Critical Unlocks

These should be your first priorities, regardless of which guide you follow:

Fairy Rings

Quests: Fairytale I, start Fairytale II (don’t need to finish)

Teleports to almost anywhere in the game. You’ll use these constantly forever. No other early unlock comes close to the time saved.

Requirements: Can boost from 46 Farming with a pie

Spirit Trees

Quest: Tree Gnome Village

Another essential teleport network. Pairs with fairy rings for complete map coverage.

Requirements: None (can be done immediately)

Ardougne Cloak 1

Quest: Complete easy Ardougne diary

Unlimited teleports to the Ardougne monastery. Useful for fairy ring access (nearby) and prayer restore.

Requirements: Various easy skills, a few quests

Graceful

Not a quest, but you’ll naturally get the Agility levels for quest requirements. Aim for full graceful (~60 Agility) early — the run energy is essential.

High-Value Early Quests

Once you have the critical unlocks, these quests give massive XP rewards that skip early training:

Combat XP Quests

QuestXP RewardRequirementsNotes
Waterfall Quest13,750 Attack, 13,750 StrengthNone (can die to skip fights)Instantly 30 Attack/Strength
Witch’s House6,325 HitpointsNoneMassive early HP
Fight Arena12,175 AttackNoneStack with Waterfall
Tree Gnome Village11,450 AttackNoneAlso unlocks spirit trees
The Grand Tree18,400 Attack, 7,900 AgilityTree Gnome VillageBig Attack XP
Vampire Slayer4,825 AttackNoneQuick and easy
Death Plateau3,000 AttackNoneAlso unlocks Trollheim

Other Essential Early Quests

QuestUnlock/RewardWhy It Matters
Priest in PerilMorytania accessOpens Barrows, Slayer Tower, etc.
Lost CityZanaris, dragon weaponsFairy ring hub, dragon dagger
The Dig SiteKudos, Fossil Island accessLeads to Bone Voyage
Bone VoyageFossil IslandBirdhouses, volcanic mine, herbiboar
Druidic RitualHerblore skillCan’t train Herblore without it
Rune MysteriesRunecrafting skillCan’t train RC without it
Client of KourendKourend favourAccess to Zeah content
X Marks the SpotLumbridge diary stepQuick and gives clue scroll

Quest Chains to Start Early

Some quest lines have many prerequisites. Start these chains early so you’re not blocked later:

Recipe for Disaster

Barrows gloves are a major mid-game goal. The subquests have varied requirements — chip away at them as your account progresses. Don’t leave it all until you want the gloves.

Desert Treasure

Ancient Magicks are essential for bursting Slayer. Requirements include 50 Firemaking, 53 Thieving, and several quests. Start the prerequisite quests early.

Monkey Madness I

Dragon scimitar is your main weapon for a long time. Requires The Grand Tree and some agility/combat.

Lunar Diplomacy

Lunar spellbook has useful utility (NPC Contact, Vengeance). Requires decent Magic and several quests.

The Efficiency Guides

If you want a complete step-by-step quest order optimised for efficiency, these community guides are the gold standard:

Oziris’ Guide

The classic efficiency guide. Focuses on a Corrupted Gauntlet rush — getting to CG as fast as possible for Bowfa (Bow of Faerdhinen). Very optimised but quite intense.

Oziris’ Ironman Guide (Archive)

BRUHSailer’s Guide

More up-to-date with current meta (Varlamore, etc.). Generally considered friendlier while still being efficient.

BRUHSailer’s Ironman Guide

Quests to Avoid Early

Some quests give rewards that scale with level or have negative consequences:

QuestWhy Wait
A Soul’s BaneGives combat XP — do before you want specific levels
Shadow of the Storm10k Combat XP reward — choose carefully
Dragon SlayerUnlocks dragons for Slayer — only do when ready
Cabin FeverStarts getting Mos Le’Harmless pirates as Slayer tasks

Sample Early Quest Order

This isn’t prescriptive — adjust based on what you enjoy. But if you want a starting point:

  1. Tutorial Island → Lumbridge
  2. Immediate: Druidic Ritual, Rune Mysteries (unlock skills)
  3. Fairy rings: Fairytale I → start Fairytale II
  4. Spirit trees: Tree Gnome Village
  5. Combat XP: Waterfall Quest, Witch’s House, Fight Arena
  6. More combat: The Grand Tree, Vampire Slayer, Death Plateau
  7. Access quests: Priest in Peril, Lost City, Client of Kourend
  8. Fossil Island: The Dig Site → Bone Voyage
  9. Start RFD chain: Goblin subquest, Dwarf subquest, etc.

From here, continue working toward quest cape while doing Slayer and skilling.